Difference between revisions of "Depth Sensors Comparison"
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| − | == | + | == Depth Sensors Support == |
| − | [[iPi Recorder]] supports | + | [[iPi Recorder]] supports the following depth sensors: |
| − | {{Important| | + | * '''Modern depth sensors''': |
| + | ** [https://www.orbbec.com/products/tof-camera/femto-bolt Orbbec Femto Bolt] / [https://www.orbbec.com/products/tof-camera/femto-mega Mega] | ||
| + | ** [https://azure.microsoft.com/en-in/services/kinect-dk/ Azure Kinect] | ||
| + | ** MS Kinect 2 ([https://www.amazon.com/gp/product/B00INAX3Q2/ref=as_li_tl?ie=UTF8&tag=wwwipisoftcom-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B00INAX3Q2&linkId=da247a196e84f14c2b61c08d18af20d9 XBOX One Kinect] sensor plus [https://www.amazon.com/gp/product/B01GVE4YB4/ref=as_li_tl?ie=UTF8&tag=wwwipisoftcom-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B01GVE4YB4&linkId=9badef6020066e1ff88608b3bdd77734 Kinect Adapter for Windows]) | ||
| + | **:{{Important|Multiple MS Kinect 2 (Kinect for XBOX One) sensors can be connected to a PC [[Multiple_Kinects_v2_on_a_Single_PC|with libfreenect2 library]]. With Microsoft SDK v2, each Kinect should be connected to a separate computer and [[Distributed Recording]] utilized.}} | ||
| + | ** [https://www.intelrealsense.com/lidar-camera-l515/ Intel RealSense L515] | ||
| + | ** [https://www.intelrealsense.com/depth-camera-d455/ Intel RealSense D455] | ||
| + | ** [https://www.amazon.com/gp/product/B0748LHXTX/ref=as_li_tl?ie=UTF8&tag=wwwipisoftcom-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B0748LHXTX&linkId=99e13fb4588e2861884dc70a34e0ee15 Orbbec Astra (PRO)] | ||
<center><table border=0><tr> | <center><table border=0><tr> | ||
| − | <td width=" | + | <td width="15%"><center>[[Image:FemtoBolt_1.jpg|thumb|Orbbec Femto Bolt]]</center></td> |
| − | <td width=" | + | <td width="2%"></td> |
| − | <td width=" | + | <td width="15%"><center>[[Image:AzureKinect.jpg|thumb|Azure Kinect (Kinect for Azure)]]</center></td> |
| − | <td width=" | + | <td width="2%"></td> |
| − | <td width=" | + | <td width="15%"><center>[[Image:Kinect-2-for-XboxOne.jpg|thumb|Kinect 2 (Kinect for XBOX One)]]</center></td> |
| − | < | + | <td width="2%"></td> |
| − | <td width=" | + | <td width="15%"><center>[[Image:RealSenseL515.jpg|thumb|Intel RealSense L515]]</center></td> |
| + | <td width="2%"></td> | ||
| + | <td width="15%"><center>[[Image:RealSenseD455.jpg|thumb|Intel RealSense D455]]</center></td> | ||
| + | <td width="2%"></td> | ||
| + | <td width="15%"><center>[[Image:Orbbec-Astra.jpg|thumb|Orbbec Astra (PRO)]]</center></td> | ||
</tr></table></center> | </tr></table></center> | ||
| − | ==Kinect | + | As to modern depth sensors, Azure Kinect and Orbbec Femto Bolt/Mega sensors are the best choice for full body motion capture, while MS Kinect 2 (Kinect for XBOX One) sensor is also good enough. The quality and accuracy of depth maps from Orbbec Femto Bolt/Mega, Azure Kinects and MS Kinects 2 are the best in market. |
| + | |||
| + | * '''First generation depth sensors''': | ||
| + | ** MS Kinect v1 ([https://www.amazon.com/gp/product/B00KZIVEXO/ref=as_li_tl?ie=UTF8&tag=wwwipisoftcom-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B00KZIVEXO&linkId=7befb1e430ea4c5e74df7f3c88cbb4dd Kinect for Windows] sensor or [https://www.amazon.com/gp/product/B005GA1H4C/ref=as_li_tl?ie=UTF8&tag=wwwipisoftcom-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B005GA1H4C&linkId=13d4fc04342fcf68688afe263a34273e Microsoft Xbox 360 Kinect Sensor] sensor plus [https://www.amazon.com/gp/product/B004S7GA46/ref=as_li_tl?ie=UTF8&tag=wwwipisoftcom-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B004S7GA46&linkId=e5e252928fe7345bac08aa2b657c30c1 adapter]) | ||
| + | ** [http://www.asus.com/Multimedia/Motion_Sensor/Xtion_PRO/ ASUS Xtion] and [http://www.asus.com/Multimedia/Motion_Sensor/Xtion_PRO_LIVE/ ASUS Xtion Live] devices (and also PRO modifications for developers) | ||
| + | ** PrimeSense Carmine 1.08 | ||
| + | |||
| + | <center><table border=0><tr> | ||
| + | <td width="22%"><center>[[Image:Kinect-small.jpg|thumb|Microsoft Kinect for Windows]]</center></td> | ||
| + | <td width="4%"></td> | ||
| + | <td width="22%"><center>[[Image:ASUS-Xtion-live.jpg|thumb|ASUS Xtion Live]]</center></td> | ||
| + | <td width="4%"></td> | ||
| + | <td width="22%"><center>[[Image:ASUS-Xtion.jpg|thumb|ASUS Xtion]]</center></td> | ||
| + | <td width="4%"></td> | ||
| + | <td width="22%"><center>[[Image:PrimeSense_Carmine.jpg|thumb|PrimeSense Carmine 1.08]]</center></td> | ||
| + | </tr></table></center> | ||
| + | |||
| + | First generation depth sensors are almost outdated but still usable. For example, [https://www.amazon.com/gp/product/B0748LHXTX/ref=as_li_tl?ie=UTF8&tag=wwwipisoftcom-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B0748LHXTX&linkId=99e13fb4588e2861884dc70a34e0ee15 Orbbec Astra (PRO)] has totally the same depth quality and resolution as these outdated sensors. For this reason you can use for example MS Kinect v1 sensor(s) and get exactly the same results as with Orbbec Astra sensor(s). If needed you can find more information about these sensors in [https://wiki.ipisoft.com/Depth_Sensors_Comparison documentation for previous version of iPi Motion Capture]. | ||
| + | |||
| + | * '''Outdated and not recommended depth sensors''': | ||
| + | ** [https://www.intelrealsense.com/depth-camera-d435/ Intel RealSense D435] and [https://www.intelrealsense.com/depth-camera-d415/ D415] | ||
| + | ** [https://www.amazon.com/gp/product/B0767K32JN/ref=as_li_tl?ie=UTF8&tag=wwwipisoftcom-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B0767K32JN&linkId=b49366fde9cdb89d9dd3b3c0fc91f034 ASUS Xtion 2] | ||
| + | |||
| + | <center><table border=0><tr> | ||
| + | <td width="48%"><center>[[Image:Intel-RealSense-D415-and-D435.jpg|thumb|Intel RealSense D415 and D435]]</center></td> | ||
| + | <td width="4%"></td> | ||
| + | <td width="48%"><center>[[Image:ASUS-Xtion2.jpg|thumb|ASUS Xtion 2]]</center></td> | ||
| + | </tr></table></center> | ||
| + | |||
| + | |||
| + | == Comparison == | ||
| + | |||
| + | Main features of depth sensors: | ||
{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
| − | ! | + | ! Place !! Sensor !! Price (approx) !! Technology !! Depth FOV (vertical) !! Depth Resolution !! Depth FPS !! Interface !! Multiple Sensors per single PC !! External Power Supply !! Tripod Mount !! Example |
|- | |- | ||
| − | | Kinect 2 | + | | 1 || Azure Kinect || $400 || [https://en.wikipedia.org/wiki/Time-of-flight_camera Time-of-Flight] || NFOV: 65°<br/>WFOV: 120° || NFOV: 640x576 (very good quality!)<br/>WFOV: 512x512 || 30 || USB 3.0 || yes || optional || yes (1/4″) || [https://www.youtube.com/watch?v=t9n15G-1Eu4 1], [https://www.youtube.com/watch?v=tP_cv52gzdA 2], [https://www.youtube.com/watch?v=n05e7LV1XkA 3], [https://www.youtube.com/watch?v=v6hK38p3a6k 4], [https://www.youtube.com/watch?v=SJ_ita7TVQI 5] |
| − | * | + | |- |
| + | | 2 || Orbbec Femto Bolt || $400 || [https://en.wikipedia.org/wiki/Time-of-flight_camera Time-of-Flight] || NFOV: 65°<br/>WFOV: 120° || NFOV: 640x576 (good quality)<br/>WFOV: 512x512 || 30 || USB 3.0 || yes || optional || yes (1/4″) || | ||
| + | |- | ||
| + | | 3 || Kinect 2 (Kinect for XBOX One) || $160 || [https://en.wikipedia.org/wiki/Time-of-flight_camera Time-of-Flight] || 60° || 512x424 (good quality) || 30 || USB 3.0 || yes || required || yes (1/4″) || [https://www.youtube.com/watch?v=DrtxP7HfCQY 1], [https://www.youtube.com/watch?v=S-KH5MYzyIg 2], [https://www.youtube.com/watch?v=arcpZSctZ0Y 3], [https://www.youtube.com/watch?v=K2_vs2XXskM 4], [https://www.youtube.com/watch?v=BMuZ3P1FCwk 5], [https://www.youtube.com/watch?v=2_Z0TOHf0zI 6] | ||
| + | |- | ||
| + | | 4 || Intel RealSense L515 || $350 || [https://en.wikipedia.org/wiki/Time-of-flight_camera Time-of-Flight] || 55° || up to 1024x768 || 30 || USB 3.0 || yes || not required || yes (1/4″) || [https://www.youtube.com/watch?v=oZmu3OkQZcM 1] | ||
| + | |- | ||
| + | | 5 || Intel RealSense D455 || $240 || [https://en.wikipedia.org/wiki/Structured_light Infrared Coded Structured Light] combined with stereo RGB matching || 57° || up to 1280x720 (but noisy!) || up to 90 || USB 3.0 || yes || not required || yes (1/4″) || [https://www.youtube.com/watch?v=brUmSDhlqc0 1] | ||
| + | |- | ||
| + | | 6 || First-gen depth sensors || from $30 || [https://en.wikipedia.org/wiki/Structured_light Infrared Coded Structured Light] || 45° || 640x480 (interpolated, actual: 320x240 or even less) || 30 || USB 2.0 || yes || not required (except Kinect v1) || no || [https://www.youtube.com/watch?v=Ey3xJOf9xDI 1], [https://www.youtube.com/watch?v=GCu8KTrC4sc 2], [https://www.youtube.com/watch?v=XvRP7qXCBCA 3], [https://www.youtube.com/watch?v=msRtIZX529Q 4] | ||
| + | |- | ||
| + | | 7 || Orbbec Astra (PRO) || $160 || [https://en.wikipedia.org/wiki/Structured_light Infrared Coded Structured Light] || 45° || 640x480 (interpolated, actual: 320x240 or even less) || 30 || USB 2.0 || yes || not required || yes (M6 not 1/4″) || | ||
| + | |- | ||
| + | | 8 || Intel RealSense D435 || $180 || [https://en.wikipedia.org/wiki/Structured_light Infrared Coded Structured Light] combined with stereo RGB matching || 65.5° (only 42° for RGB) || up to 1280x720 (but very noisy, inaccurate and with a lot of artifacts like waves and blur!) || up to 90 || USB 3.0 || yes || not required || yes (1/4″) || | ||
| + | |- | ||
| + | | 9 || ASUS Xtion 2 || $270 || [https://en.wikipedia.org/wiki/Time-of-flight_camera Time-of-Flight] || 52° (can be mounted in vertical position for 74°) || 640x480 (interpolated: actual is less than 320x240) || 30 || USB 3.0 || yes || not required || yes (1/4″, dual at bottom and side) || | ||
| + | |} | ||
| + | |||
| + | Major Pros and Cons of depth sensors: | ||
| + | |||
| + | {| class="wikitable" border="1" | ||
| + | ! Place || Sensor !! Pros !! Cons | ||
| + | |- | ||
| + | | 1 || Azure Kinect || | ||
| + | * The highest FOV (especially in WFOV mode) | ||
| + | * High resolution of depth and RGB video | ||
| + | * Low noise, the best quality and accuracy of point cloud | ||
| + | * The highest overall tracking and calibration quality can be expected | ||
| + | * Good feet tracking | ||
* Low mutual sensors interference | * Low mutual sensors interference | ||
* More tolerant to lighting conditions | * More tolerant to lighting conditions | ||
| − | * | + | * Supports external synchronization (for ideal sync of multiple devices) |
| − | || | + | * Has settings for RGB camera (calibration video can be recorded in light room) |
| + | * Multiple sensors can be connected to one and the same computer | ||
| + | * Has mount for tripod | ||
| + | || | ||
| + | * High price | ||
| + | * Short USB-cables (use active USB 3.0 repeaters to overcome this drawback) | ||
| + | * Doesn't like certain fabrics (e.g. shiny) | ||
* Requires USB 3.0 controller | * Requires USB 3.0 controller | ||
| − | * | + | * Requires Windows 10 64-bit (doesn't work in Windows 7, 8 and 8.1) |
| − | + | * Out of stocks | |
|- | |- | ||
| − | | Kinect for Windows || | + | | 2 || Orbbec Femto Bolt || |
| − | * Ensures tracking quality comparable with Kinect 2, but hardware requirements are not so strong | + | * Mostly the same as Azure Kinect |
| + | || | ||
| + | * High price | ||
| + | * Poor overlapping between color and depth images in WFOV depth modes | ||
| + | * Doesn't like certain fabrics (e.g. shiny) | ||
| + | * Orbbec SDK is not stable enough, and still has some bugs and issues | ||
| + | |- | ||
| + | | 3 || Kinect 2 (Kinect for XBOX One) || | ||
| + | * Good-enough FOV | ||
| + | * Relatively high resolution of depth and RGB video | ||
| + | * Low noise, good-enough quality and accuracy of point cloud | ||
| + | * High overall tracking quality can be expected | ||
| + | * Good-enough feet tracking | ||
| + | * Low mutual sensors interference | ||
| + | * Rather tolerant to lighting conditions | ||
| + | * Has mount for tripod | ||
| + | || | ||
| + | * Sensor itself is rather bulky | ||
| + | * There's no settings for RGB camera like Exposition and Gain (thus, for light marker calibration video you have to have rather dark room) | ||
| + | * Doesn't like certain fabrics (e.g. shiny) | ||
| + | * Requires USB 3.0 controller and external power supply | ||
| + | * Does not work on Windows 7 (requires Windows 8 and higher) | ||
| + | |- | ||
| + | | 4 || Intel RealSense L515 || | ||
| + | * Good resolution and quality of depth map | ||
| + | * Very compact | ||
| + | * Has mount for tripod | ||
| + | * Great tech support, fast fixes, frequent updates | ||
| + | || | ||
| + | * Not stable FPS | ||
| + | * Quality of depth map depends on lightning conditions | ||
| + | * Foot tracking is not practical with these LiDAR cameras | ||
| + | * Short USB-cables (use active USB 3.0 repeaters to overcome this drawback) | ||
| + | * Pricy | ||
| + | |- | ||
| + | | 5 || Intel RealSense D455 || | ||
| + | * Up to 90 FPS | ||
| + | * High resolution of depth map | ||
| + | * Good field-of-view (FOV) | ||
| + | * Very compact | ||
| + | * Has mount for tripod | ||
| + | * Great tech support, fast fixes, frequent updates | ||
| + | || | ||
| + | * High noise of depth data, many artifacts and blur (but iPi tracking is powerful enough to provide reasonable results even with such quality of depth data) | ||
| + | * Foot tracking is not practical with these depth cameras | ||
| + | * Board calibration doesn't work with these sensors (only "Calibrate based on light marker" can be applied) | ||
| + | * Short USB-cables (use active USB 3.0 repeaters to overcome this drawback) | ||
| + | |- | ||
| + | | 6 || First-generation Depth Sensors || | ||
| + | * Ensures tracking quality comparable with that of Kinect 2, but hardware requirements are not so strong | ||
* Requires USB 2.0 controller | * Requires USB 2.0 controller | ||
| − | * Works on Windows | + | * Multiple sensors can be connected to a single computer |
| + | * Works on Windows 7 and higher | ||
|| | || | ||
| − | * Lower resolution | + | * Lower FOV |
| + | * Lower resolution | ||
| + | * Lower accuracy | ||
* Less tolerant to lighting conditions | * Less tolerant to lighting conditions | ||
* Higher mutual interference of sensors leads to more noise in case of using several sensors | * Higher mutual interference of sensors leads to more noise in case of using several sensors | ||
| + | * No mount for tripod | ||
| + | |- | ||
| + | | 7 || Orbbec Astra (PRO) || | ||
| + | :''See above (as 1st gen. depth sensors)'' | ||
| + | :Plus: | ||
| + | * On sale | ||
| + | || | ||
| + | :''See above (as 1st gen. depth sensors)'' | ||
| + | :Plus: | ||
| + | * Higher price compared to 1st gen. sensors | ||
| + | * Non-standard tripod mount — '''M6''' instead of '''1/4″''' | ||
| + | |- | ||
| + | | 8 || Intel RealSense D435 || | ||
| + | * Up to 90 FPS | ||
| + | * High resolution of depth map | ||
| + | * Good field-of-view (FOV) | ||
| + | * Very compact | ||
| + | * Great tech support, fast fixes, frequent updates | ||
| + | || | ||
| + | * Very low quality of depth map (high noise, many artifacts) | ||
| + | * Multiple sensor configuration is not practical with this sensors because of accuracy and quality of depth map (cannot be calibrated) | ||
| + | * RGB camera has significantly lower FOV | ||
| + | |- | ||
| + | | 9 || ASUS Xtion 2 || | ||
| + | * Time-of-Flight like Kinect 2 | ||
| + | * Good field-of-view (FOV) | ||
| + | * Can be mounted in vertical position | ||
| + | * Very compact | ||
| + | || | ||
| + | * Extremely low effective resolution of depth map (too small amount of 3D dots) | ||
| + | * No mapping between RGB and depth | ||
| + | * With multiple sensors, sometimes mutual interference issues arise. | ||
| + | * High price | ||
|} | |} | ||
| − | + | The winners are Azure Kinect, Orbbec Femto Bolt/Mega and Kinect 2 (Kinect for XBOX One). Intel RealSense L515 and D455 can be also used. | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | == Drivers and Software Libraries == | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | The following sensors don't require special drivers and software to be recognized in [[iPi Recorder]]: | |
| + | * Azure Kinect | ||
| + | * Orbbec Femto Bolt/Mega | ||
| + | * Intel RealSense D400, L500 series | ||
| + | * ASUS Xtion 2 | ||
| − | + | That is, you can simply plug in these sensors to computer and make recordings in [[iPi Recorder]] without need to install any drivers or SDK's. | |
| − | + | Other sensors require special drivers and/or software libraries/SDK to be installed: | |
| − | ** 64-bit OS: | + | * MS Kinect 2 (Kinect for XBOX One) requires MS Kinect SDK 2.0: |
| − | ** 32-bit OS: | + | ** https://www.microsoft.com/en-us/download/details.aspx?id=44561 |
| + | * MS Kinect v1 (Kinect for Windows and Kinect for XBOX 360) requires MS Kinect SDK 1.8: | ||
| + | ** https://www.microsoft.com/en-us/download/details.aspx?id=40278 | ||
| + | * Orbbec Astra (PRO) requires special drivers: | ||
| + | ** https://www.dropbox.com/s/oyw9pcfrf0zgck1/Driver_Windows.zip?dl=0 | ||
| + | * ASUS Xtion / ASUS Xtion Live / PrimeSense Carmine require OpenNI 1.5.4.0 and sensor drivers 5.1.2.1: | ||
| + | ** 64-bit OS: | ||
| + | *** https://files.ipisoft.com/3dparty/openni-win64-1.5.4.0-dev.msi | ||
| + | *** https://files.ipisoft.com/3dparty/sensor-win64-5.1.2.1-redist.msi | ||
| + | ** 32-bit OS: | ||
| + | *** https://files.ipisoft.com/3dparty/openni-win32-1.5.4.0-dev.msi | ||
| + | *** https://files.ipisoft.com/3dparty/sensor-win32-5.1.2.1-redist.msi | ||
Latest revision as of 11:47, 13 June 2024
Depth Sensors Support
iPi Recorder supports the following depth sensors:
- Modern depth sensors:
- Orbbec Femto Bolt / Mega
- Azure Kinect
- MS Kinect 2 (XBOX One Kinect sensor plus Kinect Adapter for Windows)
- Important! Multiple MS Kinect 2 (Kinect for XBOX One) sensors can be connected to a PC with libfreenect2 library. With Microsoft SDK v2, each Kinect should be connected to a separate computer and Distributed Recording utilized.

- Intel RealSense L515
- Intel RealSense D455
- Orbbec Astra (PRO)
As to modern depth sensors, Azure Kinect and Orbbec Femto Bolt/Mega sensors are the best choice for full body motion capture, while MS Kinect 2 (Kinect for XBOX One) sensor is also good enough. The quality and accuracy of depth maps from Orbbec Femto Bolt/Mega, Azure Kinects and MS Kinects 2 are the best in market.
- First generation depth sensors:
- MS Kinect v1 (Kinect for Windows sensor or Microsoft Xbox 360 Kinect Sensor sensor plus adapter)
- ASUS Xtion and ASUS Xtion Live devices (and also PRO modifications for developers)
- PrimeSense Carmine 1.08
First generation depth sensors are almost outdated but still usable. For example, Orbbec Astra (PRO) has totally the same depth quality and resolution as these outdated sensors. For this reason you can use for example MS Kinect v1 sensor(s) and get exactly the same results as with Orbbec Astra sensor(s). If needed you can find more information about these sensors in documentation for previous version of iPi Motion Capture.
- Outdated and not recommended depth sensors:
Comparison
Main features of depth sensors:
| Place | Sensor | Price (approx) | Technology | Depth FOV (vertical) | Depth Resolution | Depth FPS | Interface | Multiple Sensors per single PC | External Power Supply | Tripod Mount | Example |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Azure Kinect | $400 | Time-of-Flight | NFOV: 65° WFOV: 120° |
NFOV: 640x576 (very good quality!) WFOV: 512x512 |
30 | USB 3.0 | yes | optional | yes (1/4″) | 1, 2, 3, 4, 5 |
| 2 | Orbbec Femto Bolt | $400 | Time-of-Flight | NFOV: 65° WFOV: 120° |
NFOV: 640x576 (good quality) WFOV: 512x512 |
30 | USB 3.0 | yes | optional | yes (1/4″) | |
| 3 | Kinect 2 (Kinect for XBOX One) | $160 | Time-of-Flight | 60° | 512x424 (good quality) | 30 | USB 3.0 | yes | required | yes (1/4″) | 1, 2, 3, 4, 5, 6 |
| 4 | Intel RealSense L515 | $350 | Time-of-Flight | 55° | up to 1024x768 | 30 | USB 3.0 | yes | not required | yes (1/4″) | 1 |
| 5 | Intel RealSense D455 | $240 | Infrared Coded Structured Light combined with stereo RGB matching | 57° | up to 1280x720 (but noisy!) | up to 90 | USB 3.0 | yes | not required | yes (1/4″) | 1 |
| 6 | First-gen depth sensors | from $30 | Infrared Coded Structured Light | 45° | 640x480 (interpolated, actual: 320x240 or even less) | 30 | USB 2.0 | yes | not required (except Kinect v1) | no | 1, 2, 3, 4 |
| 7 | Orbbec Astra (PRO) | $160 | Infrared Coded Structured Light | 45° | 640x480 (interpolated, actual: 320x240 or even less) | 30 | USB 2.0 | yes | not required | yes (M6 not 1/4″) | |
| 8 | Intel RealSense D435 | $180 | Infrared Coded Structured Light combined with stereo RGB matching | 65.5° (only 42° for RGB) | up to 1280x720 (but very noisy, inaccurate and with a lot of artifacts like waves and blur!) | up to 90 | USB 3.0 | yes | not required | yes (1/4″) | |
| 9 | ASUS Xtion 2 | $270 | Time-of-Flight | 52° (can be mounted in vertical position for 74°) | 640x480 (interpolated: actual is less than 320x240) | 30 | USB 3.0 | yes | not required | yes (1/4″, dual at bottom and side) |
Major Pros and Cons of depth sensors:
| Place | Sensor | Pros | Cons |
|---|---|---|---|
| 1 | Azure Kinect |
|
|
| 2 | Orbbec Femto Bolt |
|
|
| 3 | Kinect 2 (Kinect for XBOX One) |
|
|
| 4 | Intel RealSense L515 |
|
|
| 5 | Intel RealSense D455 |
|
|
| 6 | First-generation Depth Sensors |
|
|
| 7 | Orbbec Astra (PRO) |
|
|
| 8 | Intel RealSense D435 |
|
|
| 9 | ASUS Xtion 2 |
|
|
The winners are Azure Kinect, Orbbec Femto Bolt/Mega and Kinect 2 (Kinect for XBOX One). Intel RealSense L515 and D455 can be also used.
Drivers and Software Libraries
The following sensors don't require special drivers and software to be recognized in iPi Recorder:
- Azure Kinect
- Orbbec Femto Bolt/Mega
- Intel RealSense D400, L500 series
- ASUS Xtion 2
That is, you can simply plug in these sensors to computer and make recordings in iPi Recorder without need to install any drivers or SDK's.
Other sensors require special drivers and/or software libraries/SDK to be installed:
- MS Kinect 2 (Kinect for XBOX One) requires MS Kinect SDK 2.0:
- MS Kinect v1 (Kinect for Windows and Kinect for XBOX 360) requires MS Kinect SDK 1.8:
- Orbbec Astra (PRO) requires special drivers:
- ASUS Xtion / ASUS Xtion Live / PrimeSense Carmine require OpenNI 1.5.4.0 and sensor drivers 5.1.2.1: